APCC Training

COACHING

APCC Knowledge & Skills

An APCC coach has the following specific knowledge and skills:

  • Understands the benefits of Chess and why children enjoy the game
  • Understands how Chess in New Zealand is managed and run
  • Understands the skills required to play Chess well
  • Is familiar with all the rules of Chess and is familiar with Chess etiquette

APCC Knowledge & Skills
  • Understands how to plan, structure and effectively deliver Chess lessons.
  • Has access to a wide array of topics and materials. 
  • The knowledge and skills to run and manage chess tournaments  D
  • Demonstrate Chess ideas
  • Have students actively engaged
  •  excellent communication skills and classroom management 
  • How to structure sessions 

MODULE 1 - The Value of Chess

·       Introduction

·       Course approach

·       Who is Chess Power?

·       What is APCC?

·       Benefits of Chess

·       Why children enjoy Chess?

·       Skills required to play Chess well


MODULE 2 - The word of chess

·       The history of Chess

·       Today in chess

·       Chess player pathway


MODULE 3 - Learning Theory

·       Classes of competence

·       Learning styles

·       The learning process

·       When can you learn Chess?

·       How do you teach Chess?

·       The 5 most important skills

MODULE 4 - Coaching Fundamentals

·       Coach's Code of Ethics

·       The parts of Chess

·       The heroes of Chess

·       Topic and Material

·       Glossary of Terminology

·       Material Sources

·       Lessons to Teach

·       Using Students as Teachers

·       Lesson Planning

·       Creating your own Chess Lesson

·       The 5 most important areas of skills


MODULE 5 - Coaching the right way

·       Setting the right pace

·       Positive statements

·       Rewards and Recognition

·       Not knowing the answers

·       Supporting girls

·       Handling multiple children

·       Activities for classes

·       Resources

·       When to engage a professional coach?

·       Accelerating your students ability


MODULE 6 - Rules of the Game

·       Introduction

·       History of the game

·       Setting up the board

·       The pieces

·       The rook

·       The knight

·       The bishop

·       The queen

·       The king

·       Check

·       Checkmate

·       The pawn

·       Pawn promotion

·       En passant

·       Castling

·       Draws

·       Stalemate

·       Insufficient material

·       3rd repetition

·       Perpetual check

·       50-move rule

·       Agreed draw


MODULE 7 - Chess Terminology

·       Introduction

·       The Basics

·       The Basics - Part 2

·       The Platinum Rules

·       The Phases of the Game

·       The Golden Rules

·       The Opening

·       Pawn Wall

·       Pawn Chain

·       Weak Spot

·       2-move Checkmate

·       3-move Checkmate

·       4-move Checkmate


·       Three Golden Rules

·       Names of openings

·       People openings

·       Place openings

·       Position openings

·       Exceptions to the Rule

·       The Middle-game

·       The Silver Rules

·       Fork

·       Pin

·       Motorway

·       Open Road

·       Red Light and Traffic Jam

·       Pawn Structure

·       The End-game

·       The Bronze Rules

·       Runway

·       Electric Fence

·       Royal Waltz

·       Famous Players

·       Classification of Pieces

·       Rook Strategy

·       Bishop Strategy

·       Knight Strategy

·       Pawn Strategy

·       Explain any game


MODULE 8 - Mini-games

·       Rook journey

·       Knight journey

·       Bishop journey

·       Queen Spelling Bee

·       Queen Journey

·       King Maze

·       Mini Pawn Wars

·       Mega Pawn Wars

·       Mixups

·       Mega Mixups

·       Yummy Game

·       Taming the Dragon

·       Taming the Dragon Advanced

·       Forks & Skewers

·       Magna Carta

·       Rook vs Isolated Pawns

·       Rook vs Connected Pawns

·       Marching Ants

·       Marching Ants with Bishop

·       Marching Ants with Knight

·       Four-Queens Chess

·       Electric Fence Heaven

·       My Kingdom for a Horse

 

·       Pawns vs Knights

·       King Wars!

·       Queen vs Pawns

·       Smile Game

·       Rook+2 pawns vs Knight+ Bishop

·       Knight Joust

·       Knight vs Two Isolated Pawns

·       Queen vs Rook+ Knight

·       Small World

·       Sparta


MODULE 8 -  Foundation Principles

·       Rook journey

·       Knight journey

·       Bishop journey

·       Queen Spelling Bee

·       Queen Journey

·       King Maze

·       Mini Pawn Wars

·       Mega Pawn Wars

·       Mixups

·       Mega Mixups

·       Yummy Game

·       Taming the Dragon

·       Taming the Dragon Advanced

·       Forks & Skewers

·       Magna Carta

·       Rook vs Isolated Pawns

·       Rook vs Connected Pawns

·       Marching Ants

·       Marching Ants with Bishop

·       Marching Ants with Knight

·       Four-Queens Chess

·       Electric Fence Heaven

·       My Kingdom for a Horse

 

·       Pawns vs Knights

·       King Wars!

·       Queen vs Pawns

·       Smile Game

·       Rook+2 pawns vs Knight+ Bishop

·       Knight Joust

·       Knight vs Two Isolated Pawns

·       Queen vs Rook+ Knight

·       Small World

·       Sparta


MODULE 9 - Foundation Principles

·       Introduction

·       The Platinum Rules

·       The Golden Rules

·       The Silver Rules

·       The Bronze Rules

MODULE 10 - Essential Lessons

·       Introduction

·       Value of the pieces

·       Motorways - creating and using them

·       The weak spot

·       The queen sandwich

·       Electric fence (aka Ladder mate)

·       Pawn Wall

·       Pawn Chain

·       4-move Checkmate

·       Forcing moves

·       Spot count

·       Piece power count

·       Famous players


MODULE 11 - Tactics

·       Defining tactics

·       Double Attack

·       Knight Fork

·       Pin

·       Skewer

·       Discovered Attack

·       Discovered Check

·       Overload

·       Double check

·       Decoy

·       Deflection

·       Clearance

·       Back Rank


MODULE 12 - Chess Variants

·       Introduction

·       Caïssa

·       Fischer Random (Chess960)

·       X-Chess

·       Crazyhouse

·       Zombie Chess

·       King of the Hill

·       Tower Chess

·       Transfer (Bughouse)

·       Other variants

MODULE 13 - Tournament fundamentals

·       Tournament games

·       Arbitration & Adjudication

·       Tournament rules

·       Tournament formats

·       The Swiss system

·       Tournament rewards


MODULE 14 - Management fundamentals

·       Finding funding

·       Volunteers

·       Equipment

·       Tips for Best-Practise chess clubs

·       Communication

·       Group Management strategies

·       Student Management strategies

·       Positive Statements

·       Rewards and Recognition

·       What you don't know the answers

·       Beginning and Ending Sessions


MODULE 15 - Resources

·       APCC coach resources

·       Mini-games

·       Puzzles

·       Character games

·       Database Management Software

·       Playing and Learning about Chess

·       What's going on in the Chess World

·       Chess Events

·       Organising Chess Tournaments

·       Chess Apps


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